Seasonal Gameplay

Tiny Kingdom zkSync adopts a seasonal gameplay mode. The seasonal system has enough flexibility to optimize the game system or game values for the new season based on the current player situation and market feedback, without worrying about the impact of adjustments on the existing player base.

At the end of each season, after settling the seasonal rewards, the progression of the current season will be reset.

Each season is tentatively set to last 4 weeks. The final hour of each season is the settlement phase, during which players cannot participate in the game.

When each season is settled, the following content will be reset:

  • All hero levels reset to level 1 with 0 experience

  • All equipment automatically melts into crystals

  • All materials automatically melts into crystals

  • All Tinymon body part levels reset to level 1 with 0 experience, and the part's progression is converted into Tinymon EXP potions and Tinymon essence.

  • All Tinymon EXP potions are converted into crystals at a 1:5 ratio.

  • The total amount of Tinymon essence owned in the current season will be reduced by 30%.

  • The world contribution value owned in the current season will be reduced by 30%.

Upon initialization of each season, the following parts will be retained:

  • TES

  • Crystals

  • Backpack capacity

  • Tinymon Imprint

  • NFT heroes

  • Tinymons

  • Tinymon essence (after decay)

  • World contributions (after decay)

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